The following imports NumPy and sets the seed.

``````import numpy as np
np.random.seed(42)
``````

However, I’m not interested in setting the seed but more in reading it. `random.get_state()` does not seem to contain the seed. The documentation doesn’t show an obvious answer.

How do I retrieve the current seed used by `numpy.random`, assuming I did not set it manually?

I want to use the current seed to carry over for the next iteration of a process.

The short answer is that you simply can’t (at least not in general).

The Mersenne Twister RNG used by numpy has 219937-1 possible internal states, whereas a single 64 bit integer has only 264 possible values. It’s therefore impossible to map every RNG state to a unique integer seed.

You can get and set the internal state of the RNG directly using `np.random.get_state` and `np.random.set_state`. The output of `get_state` is a tuple whose second element is a `(624,)` array of 32 bit integers. This array has more than enough bits to represent every possible internal state of the RNG (2624 * 32 > 219937-1).

The tuple returned by `get_state` can be used much like a seed in order to create reproducible sequences of random numbers. For example:

``````import numpy as np

# randomly initialize the RNG from some platform-dependent source of entropy
np.random.seed(None)

# get the initial state of the RNG
st0 = np.random.get_state()

# draw some random numbers
print(np.random.randint(0, 100, 10))
# [ 8 76 76 33 77 26  3  1 68 21]

# set the state back to what it was originally
np.random.set_state(st0)

# draw again
print(np.random.randint(0, 100, 10))
# [ 8 76 76 33 77 26  3  1 68 21]
``````

This contribution is intended to serve as a clarification to the right answer from ali_m, and as an important correction to the suggestion from Dong Justin.

These are my findings:

1. After setting the random seed using `np.random.seed(X)` you can find it again using `np.random.get_state()`.
2. It will, however, be of little use to you.

The output from the following code sections will show you why both statements are correct.

Statement 1 – you can find the random seed using `np.random.get_state()`.

If you set the random seed using `np.random.seed(123)`, you can retrieve the random state as a tuple using `state = np.random.get_state()`. Below is a closer look at `state` (I’m using the Variable explorer in Spyder). I’m using a screenshot since using `print(state)` will flood your console because of the size of the array in the second element of the tuple. You can easily see `123` as the first number in the array contained in the second element. And using `seed = np.random.get_state()` will give you `123`. Perfect? Not quite, because:

Statement 2 – It will, however, be of little use to you:

It may not seem so at first though, because you could use `np.random.seed(123)`, retrieve the same number with `seed = np.random.get_state()`, reset the seed with `np.random.seed(444)`, and then (seemingly) set it back to the `123` scenario with `np.random.seed(seed)`. But then you’d already know what your random seed was before, so you wouldn’t need to do it that way. The next code section will also show that you can not take the first number of any random state using `np.random.get_state()` and expect to recreate that exact scenario. Note that you’ll most likely have to shut down and restart your kernel completely (or call `np.random.seed(None)`) in order to be able to see this.

The following snippet uses `np.random.randint()` to generate 5 random integers between -10 and 10, as well as storing some info about the process:

Snippet 1

``````# 1. Imports
import pandas as pd
import numpy as np

# 2. set random seed
#seedSet = None
seedSet = 123
np.random.seed(seedSet)

# 3. describe random state
state = np.random.get_state()
state5 = np.random.get_state()[:5]
seedState = np.random.get_state()

# 4. generate random numbers
random = np.random.randint(-10, 10, size = 5)

# 5. organize and present findings
df = pd.DataFrame.from_dict({'seedSet':seedSet, 'seedState':seedState, 'state':state, 'random':random})
print(df)
``````

Notice that the column named `seedState` is the same as the first number under `state`. I could have printed it as a stand-alone number, but I wanted to keep it all in the same place. Also notice that, `seedSet = 123`, and `np.random.seed(seedSet)` so far have been commented out. And because no random seed has been set, your numbers will differ from mine. But that is not what is important here, but rather the internal consisteny of your results:

Output 1:

``````   random seedSet   seedState       state
0       2    None  1558056443  1558056443
1      -1    None  1558056443  1808451632
2       4    None  1558056443   730968006
3      -4    None  1558056443  3568749506
4      -6    None  1558056443  3809593045
``````

In this particular case `seed = np.random.get_state()` equals `1558056443`. And following the logic from Dong Justins answer (as well as my own answer prior to this edit), you could set the random seed with `np.random.seed(1558056443)` and obtain the same random state. The next snippet will show that you can not:

Snippet 2

``````# 1. Imports
import pandas as pd
import numpy as np

# 2. set random seed
#seedSet = None
seedSet = 1558056443
np.random.seed(seedSet)

# 3. describe random state
#state = np.random.get_state()
state = np.random.get_state()[:5]
seedState = np.random.get_state()

# 4. generate random numbers
random = np.random.randint(-10, 10, size = 5)

# 5. organize and present findings
df = pd.DataFrame.from_dict({'seedSet':seedSet, 'seedState':seedState, 'state':state, 'random':random})
print(df)
``````

Output 2:

``````   random     seedSet   seedState       state
0       8  1558056443  1558056443  1558056443
1       3  1558056443  1558056443  1391218083
2       7  1558056443  1558056443  2754892524
3      -8  1558056443  1558056443  1971852777
4       4  1558056443  1558056443  2881604748
``````

See the difference? `np.random.get_state()` is identical for Output 1 and Output 2, but the rest of the output is not (most importantly the random numbers are not the same). So, as ali_m already has clearly stated:

It’s therefore impossible to map every RNG state to a unique integer seed.

Check the first element of the array returned by `np.random.get_state()`, it seems exactly the random seed to me.

This answer complements important details others missed. First, to rephrase the conclusion:

Original random seeds (set via `np.random.seed`) cannot be retrieved after generating numbers, but intermediates (current state) can.

Refer to @vestland’s answer; it may, however, mislead: the generated numbers differ not due to inability to map states, but that an incomplete encoding is used: `get_state()`. The complete representation includes `pos = get_state()`. To illustrate:

``````import numpy as np

state0 = np.random.get_state()
rand0  = np.random.randint(0, 10, 1)
state1 = np.random.get_state()
rand1  = np.random.randint(0, 10, 1)

assert all(s0 == s1 for s0, s1 in zip(state0, state1))
``````

We generated a number, yet `get_state()` remained identical. However:

``````np.random.set_state(state0)
assert np.random.randint(0, 10, 1) == rand0
``````

and likewise for `state1` & `rand1`. Hence, @vestland’s numbers differ because when not setting a seed, `pos = 623` – whereas if we use `np.random.seed`, `pos = 624`. Why the inconvenient discrepancy? No clue.

In summary on `np.random.seed(s)`:

• `get_state()` immediately after setting: retrieves `s` that exactly recreates the state
• `get_state()` after generating numbers: may or may not retrieve `s`, but it will not recreate the current state (at `get_state()`)
• `get_state()` after generating many numbers: will not retrieve `s`. This is because `pos` exhausted its representation.
• `get_state()` at any point: will exactly recreate that point.

Lastly, behavior may also differ due to `get_state()[3:]` (and of course ``).

While what the top answer says is generally true, in that it’s not possible in general, it is in fact possible. I would redirect you to this persons blog: https://kamila.akagi.moe/posts/mersenne-twister/

This individual developed a mersenne twister cracking algorithm to recover initial seeds, and provided the details and algorithm in full. I am not the author, and do not understand what the material in full, but anybody interested in doing this should check this out.